Included Textures

/1.png /1C.png
x x

Octaminator

Based on the concept by raymoohawk: http://raymoohawk.deviantart.com/art/octaminator-528415081 Earlier I posted the high-poly version of this character; I recently worked at optimizing it, with baked textures from the high-poly. This version will actually fit in a real-time game engine. Model + rig. Auto-IK is enabled, you can just grab bones and move them to animate the tentacles and arms. Included: Model, rig, walk cycle animation, Diffuse and Normals textures. Both the .blend and the fbx .zip have all of these.

Copyright/Attribution Notice:

Teh_Bucket and raymoohawk

Uploaded by:

Rob

Textured! Rigged! Animated!

Military
Fantasy
Characters

http://opengameart.org/content/octaminator-engine-ready

Stats
  • Polygons: 3176
  • Vertices: 2956
  • Texture Refs: 9
  • Included Textures: 2
  • Animations: 6

Conversion Status: Conversion OK

Associated Assets

/1.png image/png
/1C.png image/png
/Octaminator_lowpoly_final.fbx false
/converted.vbin model/vnd.virtulous+bin

Texture References

1C.png Found
1.png Found
amed Animations Missing
Rig|tentacleWalk Missing
Rig|TextAction Missing
Rig|TextAction.001 Missing
Rig|TextAction.002 Missing
Rig|TextAction.003 Missing
Rig|walk Missing